Alan Wake 2 - TLH - Archives

Entering the Maze: The start of the shifting labyrinth.

Entering the Maze: The start of the shifting labyrinth.

Diana’s Office: A key narrative space.

Diana’s Office: A key narrative space.

Clean State

Clean State

Vandalized State

Vandalized State

Alan Wake 2 - TLH - Archives

As the Level Owner of Floor -4 (Archives) in Alan Wake 2: The Lake House, I was responsible for creating this environment from start to finish—taking it from initial blockout and conception all the way to final polish and optimization.

The environment features a shifting maze of archive shelves designed to disorient and unsettle players, fostering a tense and immersive atmosphere. This intricate setup required close collaboration with level design, narrative, and lighting teams to seamlessly integrate gameplay and story beats.

Further, I designed and modeled all the modular archive shelves and architectural elements for the level.