During my time on CrossfireX (Operation Spectre), I worked on the location of Chapter 2, the town of Puerto Helena. Starting out with supportive tasks, I took over partial ownership towards the end.
I started in a mostly supportive role where I focused on supporting my fellow artists and helping them where my help was needed most. This meant that I worked on many background locations, vistas, and areas in-between locations. The level was already in an advanced stage and many of the creative decisions were already taken when I joined the team. Over time, I took over more and more responsibility and took care of the vegetation in this chapter. Due to my technical knowledge, I supported the Technical Directors with performance optimizations and profiling. In the polishing phase of the project, I received ownership over major parts of the level ensuring quality and performance.